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About Game Spectrum

The Game Spectrum concept was originally created by BocaBola. This is his original note about this:

The point of this is to create your own list of games and give them scores. The final score has NOTHING with being a "4/10" or "7.5/10", but rather creating a list to rank the games you have played on which is your most favorite to least favorite. The reason behind this style of ranking is that number on a list for games mean nothing personal. Just because 5 companies rank 1 game a 7/10 might not mean it speaks to YOU. I hope to create a community around personalized bio's and lists so people who enjoy puzzle games will be able to look at others similar to them and see their favorite games stack up to new ones. This also allows others to check out new games. If you normally only related with "X" reviewer because they like action games, and they REALLY enjoy a new puzzle game, you will be more likley to give that game a try now. It doesn't matter if you have played 2 games or 100, everyone deserves to have their list formed to educate others and helping them choose the next game to play! The plan right now is a small community on discord https://discord.gg/tHCMX7Y7y3 | But I would love to expand this to a website or video series on games and more media.
Original Template Spreadsheet

Scoring

Mechanics - 0-25

Fun / Feeling10
How good the moment-to-moment play feels.
Immersive10
How well the game pulls you into its world or loop.
Variety5
How well the mechanics avoid repetition.

Visuals - 0-20

Artistry15
Art direction, visual identity, and memorable presentation.
UI5
Menus, HUD, readability, and visual usability.

Personality - 0-30

Narration / Theme15
Story, themes, tone, and how the game communicates meaning.
Authenticity5
How sincere and confident the game feels in what it is.
Originality10
Freshness of ideas and identity.

Audio - 0-10

Music5
Soundtrack quality and fit.
Effects / Vocals5
Sound effects, voice work, and audio texture.

Control - 0-15

Interface5
How clearly the game communicates inputs and state.
Control5
Responsiveness and comfort of controlling the game.
Learning Curve5
How well the game teaches and ramps complexity.

Penalties - 0-35

Performance20
Subtract for bugs, crashes, stutter, or technical issues.
Bad Moment5
Subtract for standout moments that hurt the experience.
Inconsistency10
Subtract when quality swings hard across the game.

Bonus

Replayability10
Bonus for wanting to replay, revisit, or keep experimenting.
Extra %10%
Percentage added to the total after penalties and replayability, up to 10%.

Final Score

(Base − Penalties + Replayability) × (1 + Extra % ÷ 100)

Base categories total 100 points. Penalties subtract up to 35 points and replayability adds up to 10 points, and extra % increases the final result by up to 10%.

You can be precise up to one decimal place in your scoring. Once you complete all 13 base rating fields, the game will be automatically ranked on your list. Blank penalties and bonuses default to zero, including 0% extra.